Project Overview:

My Role: Product Design (iOs), AR Experience Designer, UX Design, Ul Design

Strategy: The strategy for the "AmuseMe" project focused on using augmented reality (AR) to revolutionize the museum experience, enhancing visitor interaction with exhibits. Employing a user-centred design approach, the project included extensive research to tailor the app to diverse visitor needs, developing high-fidelity AR prototypes, and iterative testing to refine user engagement and ensure accessibility.

Tools Used: Figma, Photoshop, Illustrator & Canva.

Aim: To transform the visitor experience at the British Museum by providing an immersive, personalized journey through augmented reality, thereby enhancing the educational and cultural engagement of museum-goers.​​​​​​​
Development: 
Branding: 

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